It is no longer available for download on the iPhone, iPod Touch and the iPad on the App Store or iTunes.
Players are also in control of other powers such as terraforming the planet, rain, floods, lightning, sun, and fire.
Before being released worldwide on May 19, 2016,[5] GodFinger 2 was initially soft launched on the Canadian App Store in 2014 by DeNA but was eventually removed.
With the addition of civic constructions, crops and storage barns players now have to gather different resources to answer followers' prays in order to gain stars, which are used to level up as opposed to the regular experience (XP) bar.
In spite of these changes, core gameplay elements of the first title have remained in the sequel, such as the God powers like: the Rain, the Storm, the Fire and the Terraform (with minor tweaks and the simplified activation of these, the powers no longer need the designated cloud/sun to activate, instead, the player has an interface on the bottom-right to switch between these, the desired power can then simply be activated by holding down anywhere in the sky area and swiping down with the finger); iconic elements like the original followers, the round-shaped planet and the ability to visit other players' planets also make an appearance in the new game and have been left unmodified (with the exception of the planet-visiting mechanic, now simplified and activated through the press of a button on the user interface).
On June 17, 2017, in celebration of the 7th anniversary of the first title, JiggeryPokery brought back the classic GodFinger with the update 2.0.1.
Once built, the player can dive into the classic iPhone version of GodFinger immediately, and can switch back to the modern game at any time using the "Return2" button on the top-right side of the screen.