[4] The player assumes the role of a door gunner aboard a Special Air Assault Force experimental Boeing AH-64 Apache, who controls an M60 machine gun with unlimited ammunition installed on the aircraft's left side to shoot down enemies throughout different areas of the city.
The turret is aimed by pivoting a large light gun controller installed on a fulcrum (or with the Wii Remote's infrared sensor in Sega Arcade Hits Pack).
The SAAF agents aboard the helicopter begin their mission by clearing Times Square of the first wave of terrorists, then proceed to Midtown Manhattan to destroy an anti-aircraft gun that they emplaced there.
However, if the player failed to destroy the TEL at Battery Park, a "bad" ending will play where the SAAF commander will punch one of the agents for their failure to stop its missile from causing great damage to the city.
But it's Namco that has set the shooting genre on fire with Time Crisis, and until Virtual Cop 3 appears [...] Gunblade NY may help to lower the flames, but it certainly won't put them out.
The game is another rail shooter set 20 years after the events of Gunblade NY and follows the efforts of two agents of the Special Independent Force Against Terrorism riding hoverbikes to defeat the titular Rage of the Machines, another robotic terrorist organization, across the western United States.