High Speed is a pinball simulation video game developed by Rare for the Nintendo Entertainment System, and published by Tradewest in 1991.
High Speed employs the game engine that Rare previously developed for Pin*Bot (1990).
Rare adapted the game from the pinball machine High Speed, which was designed by Steve Ritchie and released by Williams Electronics in 1986.
Similar to Pin*Bot, the NES version of High Speed plays identical to the pinball machine of the same name, but with a few new elements added in, such as collecting safes and helicopters that allow the player to play bonus levels, where lots more points can be scored.
The player can also collect money bags of the same name, and has to avoid enemies that will destroy the ball or the flippers, such as bombs and tumbleweeds.