[1] The founding and current members of the Indie Fund include Ron Carmel and Kyle Gabler of 2D Boy, Jonathan Blow, creator of Braid and The Witness, Kellee Santiago formerly of Thatgamecompany and currently at Niantic, Nathan Vella of Capybara Games, Matthew Wegner of Flashbang Studios, and Aaron Isaksen of AppAbove Games.
[1] In 2008, several self-published indie games, including Audiosurf, Braid, Castle Crashers, and World of Goo were released to both strong critical reception and large sales.
Currently, the group states they can select two to three games that they can support per year, but they believe as the Fund expands, they can invest in more projects.
[4] The second game, Dear Esther, cleared 16,000 units within 6 hours of being available on Steam, the revenue from that completely repaying the Indie Fund's contribution.
The Indie Fund agreed to back the improvements, feeling that the developers had shown an understanding of the initial faults to assure a product that will overcome the risks of investment.