Intelligent environment

One of the driving forces behind the emerging interest in highly interactive environments is to make computers not only genuine user-friendly but also essentially invisible to the user".

[3] The idea of having an artificial intelligence capable of managing an environment, recollect data, and respond in consequence is older than we would expect.

In the novel 2001: A Space Odyssey from 1968, long before the microcomputers revolution, you have the fictional character HAL 9000, a computer capable of controlling the different sensors and systems of the environment and using them as extensions of itself.

The character Proteus from the 1973 novel Demon Seed also portrays the same characteristics of an artificial intelligence controlling an embedded environment.

J.-H. Lee and H. Hashimoto designed a room with a homemade three-dimensional tracking sensor and mobile robots, all this connected to a network.

The idea was for the robots to support the person in the room with different tasks with the help of vision cameras and computer sets, becoming one of the first intelligent environment.

If we start designing products, either software or hardware around this intelligent environments, the effort needed to complete all kinds of tasks would be drastically reduced.

Some simple actions that do not substantially affect the user can admit more failures in the predictions than other functions that hold more responsibility.

Pervasive computing systems are supposed to be minimally intrusive and at the same time be capable of taking decisions that will help users.

The goal is to create an IE capable of reacting fast and accurate to the needs and inputs of the user so it would be unnecessary for the sensors to record information that will not help the algorithms make the correct action to what is happening.

Another essential key to the success of these prospective businesses will be to allow the end user to have control over the way in which the IE systems make the decisions.

From the use of sounds and lights that adapt according to the expositions presented to the incorporation of smells that define unique environments, there are endless opportunities to the application of IE into this sort of entertainment.

One of his most important work of arts, "The Treachery of Sanctuary" uses projections of the users' bodies in different screens to explore the creative process by using generated digital birds.

This unique installations will no longer monitor the patient's health and notify the nurses, but it could also be programmed to interact with them with preventative purposes by administering specific drugs or directly delivering food when needed.

By having access to a richer and more significant data, it will not only help us to control the environment for possible hazards, but it will also change the way in which we understand it, making us improve the current theories and models of environmental processes.

Conceptual figure of Intelligent Space (by J.-H. Lee and H. Hashimoto)