He took the Shinkansen to Ōta, Tokyo, but got lost on the way to the main headquarters and ended up at one of Sega's factories instead.
[1] When Hayashida joined Sega, the company had only just started developing video game consoles.
[4] After this he worked on numerous games, including Pitfall II, My Hero, and Ninja Princess.
In 1985, Sega decided that in order to compete with the smash hit Super Mario Bros., it needed to create similar property for the Master System.
[1] After Alex Kidd, Hayashida worked on Phantasy Star under the pseudonym "Ossale Kohta" as the game's main planner.