Land of the Lustrous (TV series)

It is produced by the computer graphics (CG) animation studio Orange and directed and written by Takahiko Kyōgoku and Toshiya Ono, respectively.

While the manga is more ambiguous and subtle, the anime had to be clear on a single viewing, so Phos was given more close-up shots and repeated lines to give them a larger presence and more easily identifiable goals.

[2] While looking for information to include in the book, Phos meets the nightwatch, Cinnabar, who is poisonous and thus dangerous even to other Lustrous, and therefore lives in isolation.

[2][5][6] Land of the Lustrous was produced at the computer graphics (CG) animation studio Orange, and adapts Haruko Ichikawa's 2012 manga of the same name,[11] covering little over its first four volumes.

[2] The series had Katsuhiro Takei and Kiyotaka Waki as production staff;[12] and was directed by Takahiko Kyōgoku, with Toshiya Ono in charge of the series scripts, Eiji Inomoto serving as chief CG director, Kenji Fujita being director of photography, and with Daisuku Imai in charge of editing.

Describing Nakata as a gentleman, he thought he was perfectly suited for the role, and said that a too charming or sultry voice would not have worked for the character.

Because of this, they made the protagonist clearer by giving Phos more close-up shots and having them repeat certain important lines, leading to them appearing to have a larger presence in the story and have more easily identifiable goals.

She partook in story development meetings, and discussed how to achieve the right balance between exploring subjects in detail and prompting questions, such as what the true nature of the Lunarians is, due to how not everything could have been explained in twelve episodes.

As Land of the Lustrous was Orange's first anime project as the main production studio, they spent a lot of time adjusting to it from the types of CG productions they were used to, balancing how detailed the CG work should be and figuring out how to achieve Kyōgoku's vision for the visual treatment of the characters.

[16] As Kyōgoku had worked with Nishida in the past, and she was a fan of the Land of the Lustrous manga, it was an easy decision to appoint her as the character designer.

Orange had a lot of freedom in creating the action sequences, as Kyōgoku gave mostly vague directions for them, such as what general camera movement to use.

[14] Land of the Lustrous was announced in the magazine Monthly Afternoon in May 2017,[17] and aired for twelve episodes on Japanese television on AT-X, Tokyo MX, BS11 and MBS from October 7 to December 23, 2017.

[22] The series was released across six DVD and Blu-ray sets by Toho in Japan starting on December 22, 2017;[23][24][25] the Japanese home video packaging was designed by the book design artist Tomoko Yamada as her first anime work, who modeled the packaging after jewelry boxes.

[29][30] For the English release of the anime, series translator Deven Neel was instructed by the manga's creator, Haruko Ichikawa, to use gender-neutral pronouns for the characters, as Ichikawa wanted to portray them as genderless: the Japanese script uses a pronoun similar to "he", although noted by Neel as being more ambiguous, while the English translation uses singular "they".

[44] She added that while the series isn't perfect in terms of "queer representation" as the gems are thin-limbed and shiny, with all the gems voiced by "cis female actors, hopefully that it is a "daring stepping stone on the road to queer representation," which will lead to more "queer-themed mainstream anime and manga."

Villanueva noted this because when the anime was released in English, series translator Deven Neel was instructed by the manga's creator, Haruko Ichikawa, to use gender-neutral pronouns for the characters, as Ichikawa wanted to portray them as genderless: the Japanese script uses a pronoun similar to "he", although noted by Neel as being more ambiguous, while the English translation uses singular "they".

[37] Anime News Network and the Japanese publication Animate Times enjoyed the prominent action sequences in the series,[14][35][36] and Otaku USA liked how those sequences took advantage of the CG production, making use of dynamic camerawork that would not have been as feasible in a fully 2D production.

A piece of concept art and a shot from the anime series, both depicting a character from behind, standing in the grass with a sword, looking at a black Rorschach-like pattern in the sky.
Nishikawa's concept art (top) greatly influenced Kyōgoku's vision for the series, and several shots were directly based on his pieces.