Music visualization

Visualization techniques range from simple ones (e.g., a simulation of an oscilloscope display) to elaborate ones, which often include a number of composited effects.

[3][4] Subsequently, PC computer music visualization became widespread in the mid to late 1990s as applications such as Winamp (1997), Audion (1999), and SoundJam (2000).

In particular, MilkDrop (2001) and its predecessor "geiss-plugin" (1998) by Ryan Geiss, G-Force by Andy O'Meara, and AVS (2000) by Nullsoft became popular music visualizations.

AVS is part of Winamp and has been recently open-sourced,[5] and G-Force was licensed for use in iTunes[6] and Windows Media Center[citation needed] and is presently the flagship product for Andy O'Meara's software startup company, SoundSpectrum.

Richard Burn, a PhD candidate at Birmingham City University, as of 2015, is researching a device that displays detailed visual feedback from electronic instruments.

[8] Researchers from the National University of Singapore have also created a device that seeks to enhance musical experiences for deaf people.

They have developed an interactive light studio in the American Sign Language and English Lower School in New York City.

Screenshot of preset included in MilkDrop , a PC based music visualization software (version 1.04d, 2001)
The Atari Video Music , available in 1976. The unit never gained enough popularity and was in production for only a year.
OpenCubic Player , PC/ DOS Module file player with real-time STFT based music visualization from 1994