Parts can be as simple as face, hair, and body, or they can be detailed to eyebrows, eyelashes, and even effects like glinting metal.
Live2D has been used in a wide variety of video games, visual novels, virtual YouTuber channels, and other media.
Well-known examples of Live2D media and software include FaceRig,[11][12] VTube Studio, VTuber Legend,[13] Nekopara,[14] Azur Lane,[15] and virtual YouTubers (as popularized by Hololive, Nijisanji,[16] and VShojo).
[19] The application transforms vector graphics to make flat character images achieve three-dimensional head turning and moving effects.
Although the occupied capacity resources are reduced, the rendering of complex images consumes a lot of CPU and RAM.
[22] Characters moved expressively on the screen and seamlessly like an anime, which surprised players and triggered the popularity of Live2D.
[23] Software developer Tetsuya Nakashiro had been independently developing Live2D software and founded the company Cyber Noise (or Cybernoids, Japanese:サイバーノイズ) in 2006 with support from the Exploratory IT Human Resources Project of the Japanese Information Technology Promotion Agency (IPA).