Lone Echo is a 2017 virtual reality adventure game developed by Ready At Dawn, and published by Oculus Studios.
[1] Set aboard a space station orbiting Saturn, it allows players to move in zero-gravity by grabbing and pushing off of the environment.
[5][6] Lone Echo is a narrative adventure game consisting of both exploration and using tools and objects to solve puzzles.
Of particular note is the game's locomotion system, which allows players to grab almost any surface, and either move themselves along or push off of the environment to float in a given direction.
As a service android, the player must repair damaged or inoperable systems, as well as aid and protect the station's sole human crew member, with whom they interact using dialog trees.
[9][8] While the two investigate the anomaly, a massive unidentified ship appears and Kronos II is destroyed by flying debris.
In a message left in an emergency beacon, Olivia states that she had to abandon the facility due to power failures and loss of life support, and that she would take her chances aboard the unknown vessel.
Apollo suggests they attempt a faster than light jump to expend a large amount of energy that could stabilize the reactor.
[10] Inspired by footage of astronauts moving aboard the International Space Station, the team completed a demo weeks after receiving Oculus Touch development kits.
[11] After demonstrating an early prototype showcasing the locomotion system, Oculus came on board as publisher to produce a full game.
[10] About a year into its development, Ready At Dawn held an internal game jam, which resulted in an early prototype of Echo Arena.
As the result of a partnership with Intel, Echo Arena could be redeemed for free to anyone with an Oculus Home account for the first three months of its release.
[21] On February 28, 2023, the group who created the petition flew a sky banner over Meta headquarters urging CEO Mark Zuckerberg not to shut down the game.
[23] UploadVR awarded the title an 8.5/10, calling it "a landmark achievement in three key areas of the VR experience: locomotion, UI, and interaction," but criticized the game's deliberate pacing and abrupt ending.
[8] In his review, GameCrate's Leo Parrill called it "one of the best VR experiences I've had the opportunity to enjoy," while noting the presence of some frustrating bugs and glitches.
[32] In naming Lone Echo "Game of the Year" on the Oculus Rift platform for 2017, Road to VR said the character of Olivia Rhodes was "the star of the show" and lauded how she believably relates to the player as a "living, breathing, ball-busting starship captain" in the immersive VR environment.