Lost Toys Ltd. was a British video game developer founded in March 1999 by Glenn Corpes, Jeremy Longley, and Darran Thomas, all of whom had previously worked for Bullfrog Productions.
Thomas stated that Bullfrog's working culture changed considerably after Electronic Arts' takeover, and Corpes believed that is more efficient to develop games on one's own.
[1] Corpes also commented that Lost Toys was partially his take on what Bullfrog was, as opposed to Mucky Foot, which he said was Guy Simmons, Mike Diskett, and Fin McGechie's take, and Lionhead, which he said was Peter Molyneux's take.
[3] Longley believed that small teams (Corpes said that they intended to have a maximum of 20 employees[4]) were valuable to the gaming industry and that they could work creatively like Bullfrog.
[1][5] Lost Toys' first title, MoHo (known in North America as Ball Breakers[6]) was released by Take Two Interactive for the Sony PlayStation in August 2000 under the Rockstar label,[7][8][9] with PC and Sega Dreamcast versions following later that year.
Crammond chose Lost Toys because of their "proven track record of producing great multiformat titles on time and to budget".