He is an active member of the Toronto video game developer community, and an advocate for mental health awareness within the profession.
Todd's first attempt at creating a video game was a failure, but it sparked a curiosity in him that led him to want to learn more.
He has engaged his audiences in Q&A sessions, seminars, round-table discussions, and welcomes students' questions and participation in the industry.
[9] In the talk, Todd discussed his own decade-long battle with depression, and the coping mechanisms he had devised to funnel his emotions into his creative work.
[10] In 2013, as Todd was putting the final touches on Electronic Super Joy, he gave an interview to Polygon about his process of developing games through depression.