Monopoly (1995 video game)

[5] In a May 1995 edition of Bangor Daily News, it was reported that Hasbro Interactive was currently testing the game, which the company claimed would be the first to have a multiplayer feature allowing players to play each other over the Internet.

[7][8] In 1998, Monopoly sold another 273,937 copies and earned an additional $6.36 million in the United States alone; this secured it position 16 on PC Data's sales rankings that year.

[12] Trent Ward of GameSpot wrote that while the notion of making a video game adaption of Monopoly was a "simple concept", the version that the developers came up with was "brilliant" because they "set their minds to it".

[15] The Jerusalem Post wrote that the "wonderful" adaption "loses nothing" from its source material, and added that its only disadvantage was that observant Jews couldn't play the game during Shabbat.

[16] The Washington Times thought the developer brought the board game "to a new level", and noted that the digital version takes away the intrusive issue of "Who's going to be the banker?".

[17] Macworld's Michael Gowan praised Monopoly's animation and online play, and found its straightforward design "a more-than-welcome breather from a sea of uninspiring games trying to do too much."