[3] Sports Car GT was initially a project of Virgin Interactive until Electronic Arts bought its North American division from Westwood Studios.
[5][6] The game underwent various titles[7] and was set to be released as Sports Car Supreme GT in October 1998[8] with licensed Professional SportsCar Racing (PSCR) branding shown on pre-release advertizing.
[9][10][11] However amid Virgin Interactive's takeover, Electronic Arts decided to publish the game delayed to 1999 under the name Sports Car GT,[12] and it ended up without the official PSCR license.
[3] The player begins with $50,000 (PlayStation) or 100,000 credits (PC) to purchase their first car in the GTQ class, earning more cash/credits throughout when finishing in the top three in races.
[14] Multiplayer modes include 'pink slip', where two players duel each other and the winner wins the loser's car which gets transferred between their PlayStation memory cards.
[20][21] CD Mag rated the PC version 4 out of 5, giving praise to the physics, computer AI, and compared it to "Need for Speed meets Gran Turismo".
[30] IGN gave it 4/10 and praised the official licenses of the various cars, but said that the graphics are outdated "in almost every department", though credited the weather and night lighting effects.