Mucha Lucha! Mascaritas of the Lost Code

Mascaritas of the Lost Code was developed by Digital Eclipse and published by Ubisoft's North American branch.

Mark Fitt was the lead programmer, with assistance from Alex Amsel, and Ubisoft's Mari Sakai was the designer.

The artwork was created under director Boyd Burggrabe and manager Andy Crawshaw, supervising a team consisting of Stoo Cambridge, Krzysztof Grudzinski, and Peter Overstreet.

Mascaritas of the Lost Code was announced by Ubisoft in August 2003 and was released exclusively in North America on November 18, 2003.

[6] The reviewers of Nintendo Power summarized the game as "a simple punching-and-kicking side-scroller that re-creates the show's fun art style but offers little in the way of engaging gameplay".

An example of gameplay in Mucha Lucha! Mascaritas of the Lost Code