Reviewing the PlayStation version, the two sports reviewers of Electronic Gaming Monthly both regarded it as a disappointment, though for different reasons: Dindo Perez said the graphics are substandard, while Todd Mowatt said the graphics are vastly improved from the previous Quarterback Club but the AI is too easy to beat by a wide margin.
They said that while it is solid in terms of gameplay and features, the graphics, though better on the PlayStation than on any other version, suffer from choppy scrolling and animation which make it difficult to follow the ball carrier.
GamePro wrote that "NFL Quarterback Club '97 reports to camp with notable graphical and gameplay improvements over its rookie outing."
However, similarly to IGN, they found the game was outdone by the Saturn version of Madden NFL '97, which was being released at the same time and featured smoother graphics and responsive commentary.
[13] Rich Leadbetter of Sega Saturn Magazine said the game is well-done in some respects, particularly the selection of plays and the ability to replay or create new situations, but "is out-gunned, out-quaffed and basically out-done in every way by EA's Madden '97" due to the below-average sprite scaling and animation, lack of PAL optimization, and unintuitive controls.