Nehrim: At Fate's Edge is a total conversion mod of Bethesda Softworks' The Elder Scrolls IV: Oblivion developed by the German team SureAI over the span of four years.
[4][5] As a total conversion mod, Nehrim completely departs from Oblivion in several regards and redesigns other aspects of the game.
Whereas Oblivion featured a fast travel system and enemies which leveled up along with the player, Nehrim removed the fast travel option in favour of a spell-based teleportation system which uses teleportation runes, and has fixed-level enemies to provide the player with a sense of progression in power.
[6] The game was developed by a core team of 12 people, supported by over 50 professional voice actors, and several volunteers for testing and various tasks.
[8][9] PC PowerPlay reviewed the game and gave it a 9 out of 10, remarking "Nehrim isn't merely a mod; it's the watermark for whatever Bethesda has planned for The Elder Scrolls V to surpass.