The player assumes the role of a cyber-tank designer and programmer, with the objective of creating tanks to defeat increasingly difficult opponents.
The game emphasizes programming the tank, using a built-in text editor with artificial intelligence script commands similar to BASIC.
Games International magazine awarded it 4 stars out of 5, highlighting its unique gameplay and requirement for strategic thinking.
Tanks are programmed using a built-in text editor that allows the player to use various artificial intelligence script commands, similar in structure to BASIC.
[3] In a 1992 survey of science fiction games the magazine gave the title two of five stars, stating that "Programmers loved this 'simulation' [but] it's all Geek to me".