Outreach (board game)

Outreach, subtitled "The Conquest of the Galaxy, 3000 AD", is a science fiction board wargame published by SPI in 1976 that simulates galactic empire building.

The details of the fleet makeup are recorded separately which adds a level of bookkeeping to the gameplay.

Ship movement is effected by random events that may cause a fleet to "scatter" and be lost, so traveling long distances is very difficult until the player improves their tech level.

These generate resources which are used to build tech levels, fleets and affect the outcome of the random events.

In 1976, SPI attempted to repeat this success with Outreach, designed by Irad Hardy and using the same galactic setting as Starforce.

[5] In his 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer noted that "various plausible scenarios feature, with an entertaining diplomacy rule whereby both players benefit if both vote for cooperation, but each may stand to gain from aggression, either as a surprise stab or a pre-emptive strike.

He also noted that "As in nearly all games of this general sort, there is considerable bookkeeping involved, and it's easy to make errors that can get so compounded the final outcome is meaningless for all concerned."