Pitstop is a 1983 racing video game developed and published by Epyx for the Atari 8-bit computers,[1] ColecoVision, Coleco Adam, and Commodore 64.
If the player's vehicle displays a red color from taking too much damage, or if it is running low on fuel, it must make a pit stop.
Unlike other racing video games, the pit crew is fully controlled by the player, who must refuel the vehicle and replace its worn-out tires.
[8] The Commodore 64 Home Companion noted that the game's pit stop feature "slows the action down, but it adds an element of strategy (Can I make it around again without blowing out that right-front tire?)
"[10] Ted Salamone of Electronic Games reviewed the Commodore 64 version and wrote, "The engine rev sounds are realistic, the pit screen unforgettable, and the action absolutely hair-raising.