The goal of the game is to guide the main character, Porky Pig from the Warner Bros. cartoons, through his nightmares.
The main character, Porky Pig, can move left and right, jump,[1][7] swing on chains, climb, enter doorways and ride bubbles underwater.
[8][9] Standing on some platforms causes a vampire-costumed Daffy Duck to appear, scaring Porky and propelling him up into the air to reach high places.
Going past a checkpoint makes Porky stick a flag into the ground and that's where he'll start from if a life is lost later in the level.
The first level, The Haunted Woods, takes Porky through a forest with goblins, ghosts, magical walking cauldrons, spiders, leprechauns and bats.
The second level is Dry Gulch Town, and it takes Porky through a western type of town, including tumbleweed and caged hooligans while foes with moose trophies with rifle barrels showing from their mouths, where Six Shootin' Sheriff Sam is the boss in the end of the level.
Diving turkeys and barracudas are enemies found there, and Porky can ride on bubbles exhaled from a special kind of sea creature.
Darren Melbourne designed the core elements of the game while Kev Bruce composed the music and sound effects.
Some versions of the game were distributed by Acclaim and some by Sunsoft, both under license of Warner Bros.[17][18] Porky Pig's Haunted Holiday received mixed to positive reviews.
The graphics and animations received praise as well as the weather system, about which a reviewer from Electronic Gaming Monthly commented: "It's a great idea; it should be used more often".