Puyo Puyo 2

This will allow a player to counter and negate Garbage Puyos being sent by the opponent with chains of their own.

As Arle wins every match, she gains bonus points which add on to her total score, and this acts as Experience.

The chains are balanced to be weaker and do less damage than in the first game, providing a greater chance to make a comeback.

[citation needed] Puyo Puyo 2 was originally developed by Compile and released by Sega for arcades in 1994, and became the biggest arcade game to have been played in Japan since the arrival of Street Fighter II.

Without a multitap, it is impossible to play with more than two people, as the Super NES only has two controller ports.

Months later, Compile released Super Puyo Puyo 2 Remix (す〜ぱ〜ぷよぷよ通リミックス), a special version of the Super Famicom game that allowed up to 4 players to play without the need of the multitap, by replacing the human players with computer ones.

Other cases include the PC-Engine CD, Saturn and PlayStation versions, which add voice-overs and cutscenes.

[5] The US version contained a database translating all the information seen right before battling a character, but the ROM itself was left untranslated.

[7] It went on to be Japan's fourth highest-grossing arcade printed circuit board (PCB) software of 1995.