Designed for ages 4–6, the plot of the game sees the player help Reader Rabbit and Mat the Mouse collect resources for a large campfire party at Camp Happy Tales.
[2] The press release said the game "incorporates lively music, vivid graphics and charming characters to encourage imaginative learning".
[3] Reader Rabbit Kindergarten was the 8th top-selling educational software across nine retail chains (representing more than 40 percent of the U.S. market) in the week ending on January 10, 1998.
[6] The game was the 4th top-selling educational title across 13 computer software retail chains (representing 53 percent of the U.S. market) for the week that ending on October 31.
[10] Computer Shopper praised the graphics, animation, and characters, and compared the "entertaining and compelling" game to Creative Wonders title Get Set for Kindergarten Deluxe.