Writer Rabbit

[3] The early education program[4] contains minigames and activities in a series of interactive screens that teach players about the parts of sentences, including the "who, what, where, when, and why".

[10] Meanwhile, in the Reader Rabbit 3 version, essentially the same mini-games are wrapped up in a new story the game sees series protagonist Reader Rabbit join the Daily Skywriter, the daily newspaper for his hometown Wordville.

[9] The game was designed to build critical reading skills for grades two to four,[11][12] by applying speech rules to a real-world scenario.

[13] PC Mag noted positive responses from playtesters and thought this was indicative that the Writer Rabbit was effective as an education tool behind the facade of a game.

[15] PC Mag reviewer Charles Taft wrote that Reader Rabbit 3 was "fun to play" while praising its replayability (four levels of difficulty and multiple stories), as well as its "delightful" animations.