Richard Lemarchand

He is known for his work as a lead designer on the Uncharted video game series from Naughty Dog.

Hons in physics and philosophy, in 1991 Lemarchand began work as a game designer at the British studio of American company MicroProse.

[2] In 1995, Lemarchand became a senior game designer at Crystal Dynamics, where he worked on the Gex and Pandemonium!

[3] Since 2012, Lemarchand has been an associate professor in the Interactive Media & Games Division at the University of Southern California School of Cinematic Arts.

[4][5] In October 2021, Lemarchand's book A Playful Production Process: For Game Designers (and Everyone) was published by MIT Press.