Ring (video game)

The game is based on Richard Wagner's four opera cycle Der Ring des Nibelungen, and features music from various performances of the Vienna Philharmonic Orchestra conducted by Georg Solti from 1958 to 1964,[3] chosen in collaboration with PolyGram and Decca.

Ring received largely negative reviews in North America, but was a commercial hit, with sales above 400,000 units worldwide by October 2002.

Ring II was met with similarly extremely negative reviews, and unlike the first game, was considered a commercial failure.

An asteroid serves as a "hub" to the game, allowing level selection, and is also the location of the introduction sequence which presents all of the major protagonists.

They present to him the story of the Nibelungen, and have him embody each of the four main characters in the hopes that his experiences will lead him to lust for power, which is what led to the downfall of humanity in the first place.

[4] The four characters are Alberich (a cruel and sadistic dwarf king), Loge (a fire spirit), Siegmund (the son of the god Wotan), and Brünnhilde (a Valkyrie warrior).

In order to break up the strike, Alberich must find something to satisfy the disgruntled workers, and with this aim in mind, he sets off to procure the gold of the Rhinemaidens.

The third section tells the story of Siegmund, son of Wotan, as he attempts to unravel the circumstances surrounding the death of his mother and sister.

Her act enrages Wotan, and she is forced to flee to Valhalla where she can obtain a magic artifact to bring back to the asteroid on which the story begins - thus completing the titular "ring".

In the opera, Wotan confronts Brünhilde for saving Siegmund and confines her to eternal sleep, while in the game, she brings a magic artifact to the asteroid.

[2] According to Guillaume de Fondaumière of Arxel Tribe, it continued to sell for two years after release, which brought it to 270,000 units sold by March 2001.

He praised the music and sound but was critical of the graphics, and called the game "a complete travesty" and "a 10 hour CGI movie with a horribly confusing plot.

He called the graphics "pixelated crap," although he praised the art design, and concluded that "Poor Richard Wagner is probably rolling in his grave.

The central hub in Ring
Cover art