Risk (1996 video game)

In 1996, Hasbro Interactive released a PC version of Risk that included a new variation on the game called Ultimate Risk, which did not use dice but rather implemented the use of forts, generals, and complex battle strategies.

"[2] Reviewing the game for PC Zone, Chris Anderson wrote, "Hasbro have taken a classic board-game, put it on pc, and brought lots of new features to it, and I for one enjoyed it.

[6] PC Gamer UK's Mark Donald criticized Risk's artificial intelligence for failing to recreate the experience of board game play, but called it "a moderately enjoyable game" overall.

[4] Next Generation reviewed the PlayStation version of the game, rating it two stars out of five, and stated that "For Risk fanatics who sometimes have trouble convening games with human opponents, this is a decently satisfying quick fix, as you can play against several computer players.

But for anyone else, it's an unexciting, uninspiring, unimpressive interpretation of a classic game.