Road to Richmond

"[4] Optional rules include limitations on advances after combat, Union siege train artillery, and variable Confederate reinforcements.

In 1977, Joe Angiolillo designed another American Civil War wargame using the Blue & Gray rules titled Road to Richmond.

[5] In his 1977 book The Comprehensive Guide to Board Wargaming, Nick Palmer noted that the balance changes during the game, saying, "An early Confederate advantage is gradually offset by Union reinforcements.

"[2] In Issue 19 of Fire & Movement, Bill Haggart and Pete Belli commented, "Road to Richmond just doesn’t 'click.

"[4] In a retrospective review in Issue 20 of ′′Simulacrum′′, Steve Newberg, Peter Bartlett and Luc Olivier commented, "As with every game of this scale, the historical value is low, but for Road to Richmond it is not absent.

Cover of Strategy & Tactics #60, which contained Road to Richmond as a pull-out game