Saints of Virtue

[2][3][4][5] The game takes place in a world allegorical to the spiritual aspects of the human heart.

The player represents a Christian who enters his own heart to do battle with spiritual forces of temptation and to become a true 'Saint of Virtue.

'[6] Saints of Virtue was first conceived in October 1997 by three people who wanted to tap into the Christian video game market, the development wrapped in 16 months and Saints of Virtue was released in July 1999 in Christian bookstores.

[13][11] The game features four levels, each representing a spiritual obstacle to the player's journey towards becoming a 'Saint of Virtue'.

Enemies – floating masks representative of negative moral choices – appear frequently in the game, and must be destroyed using the Sword of the Spirit, which fires blue bolts.

Gameplay screenshot