ScienceAtHome also develops games that contribute to scientific research, and studies how humans interpret information to achieve results superior to some algorithmic approaches.
The idea of computer players solving quantum problems came to Jacob Sherson's mind while he was doing research at Johannes Gutenberg University, Mainz, in the group of Prof. Immanuel Bloch.
[3] Pinja Haikka, Postdoctoral Researcher in Theoretical Physics, also introduced ScienceAtHome at Women in Science event at Aarhus University, which was published on local television ITV OJ.
[4] ScienceAtHome has been featured in a number of journals such as PNAS and Physical Review Research,[5] and magazines like the Diplomatic Courier[6] and Hosting Advice.
[7] In 2020, Jacob Sherson, ScienceAtHome, won Breakthrough of the Year at the World Science Summit for Breaking the Wall of Hybrid Intelligence.