It was developed by Artificial Mind and Movement and published by THQ for the Xbox, PlayStation 2, GameCube, Game Boy Advance, and Nintendo DS.
The game opens with Scooby-Doo and the gang visiting Fred's cousin Jed at a special effects movie studio and factory Monstrous Fright and Magic, (M.F.M.)
Scooby then finds clues and searches a cookie factory and its alleyways, a sewer to save Shaggy when he fell into it, and a dojo palace to rescue Daphne and track down Zen Tuo.
Zen Tuo turns out to be Maggie Xi in disguise, as Velma admits she gave it away when disappearing into the sewer entrance when they first met, using the dragon as a distraction.
Velma tracks the signal from the device to the Rock 'n' Roller Coaster Land amusement park, where a man named Alvin Wiener informs the gang that a masked musician, the Guitar Ghoul, has scared off all the other guests.
Regrouping, the Guitar Ghoul mocks the gang on a big screen, as Scooby finds his location in a house of mirrors and defeats him.
Saving Shaggy, Scooby discovered a large, oil-covered bone in the exhibit, then later finds a contract from Stanton and gives it to Velma.
Velma correctly deduces from this chain of events that Stanton is responsible for the thefts, having framed Jed and sent the gang on a wild goose chase to distract them.
The Nintendo DS and Gameboy Advance versions are instead shorter 2D platformers with little direct focus on enemy combat, but collecting clues is still the main goals of the game.
The DS version also has mechanics with the touchscreen, like a Scientist costume that has you dissolve mubber cubes in the way, boss fight chases that have you avoiding obstacles and triggering traps, and manually researching clues with draggable tools.
[5] Frank Provo of GameSpot gave the PlayStation 2, GameCube and Xbox versions a 5.7/10, praising its graphics and sound but criticizing its difficulty and length.