Sensible Soccer, often called Sensi, is an association football video game series which was popular in the early 1990s and which still retains a following.
[1] It was developed by Sensible Software and first released for Amiga and Atari ST computers in 1992 as well as for the IBM PC compatibles.
It uses a zoomed-out bird's-eye view (the majority of games until then such as Kick Off and Match Day used a closer top-down or side view), editable national, club and custom teams and gameplay utilising a simple and user-friendly control scheme.
One of the defining gameplay elements was the "aftertouch" feature, which enabled effective but unrealistic swerves.
A "spiritual successor" to Sensible Soccer, Sociable Soccer, was announced by Jon Hare in November 2015, and early versions for Microsoft Windows, mobile, and virtual reality were shown at nine different public venues across Europe, including Gamescom in Cologne and the London Science Museum in 2016, with development continuing despite an initially unsuccessful crowdfunding campaign on Kickstarter.
[3] Sociable Soccer was released on Steam Early Access on 12 October 2017,[4] with PlayStation 4, Xbox One, Nintendo Switch, iOS and Android versions to follow in 2024.
It was designed by Jon Hare and programmed by Chris Yates, who adapted the gameplay format of arcade video game Tehkan World Cup (1985) while adding their own elements to create MicroProse Soccer.
The series would make a return in the summer of 2006, with a full 3D title released for Windows, PlayStation 2 and Xbox.
[11] After missing several previous release dates, the game appeared on Xbox Live Arcade on 19 December 2007[12] but was quickly pulled.