Skate (series)

The Skate series distinguishes itself from other skateboarding video games with its unique control system, called "Flick-it", in which players execute tricks with brief, rapid movements of either or both analog sticks of a twin-stick gamepad.

[1] Players assume the role of a customizable skater and freely explore a fictional city in an open world setting, completing diverse and increasingly difficult challenges while being filmed by cameraman Giovanni Reda to unlock new areas, obtain new cosmetics and eventually rise to stardom.

[7] The sequel to Skate, released in 2009, in which the main protagonist is freed from jail after the earthquake shaken San Vanelona is rebuilt by MongoCorp into a new city where skateboarding is illegal.

[11] The studio is led by Daniel McCulloch, and includes Deran Chung and Cuz Parry, who had created the original Skate games.

[12] In late August 2021, Electronic Arts confirmed that the game will at least be available on Microsoft Windows and macOS for the first time ever in the series' history,[13] and will also target unspecified PlayStation and Xbox consoles, as well as mobile platforms.