Originally named Stainless Software, the company was founded in August 1994 by lead programmer Patrick Buckland and design director Neil Barnden.
Developed over nearly two years in conjunction with Wizards of the Coast, the title broke sales records on Xbox Live Arcade (171,000 in the first month) and was well received by both critics and players.
In April 2011, it was announced by Wizards of the Coast that Stainless Games was working on the new updated client version of Magic: The Gathering Online (commonly known as MTGO or MODO).
[4] On 8 May 2012, Stainless announced a Kickstarter project aimed at funding Carmageddon: Reincarnation into a new game, with an initial requirement of $400,000 which was successfully completed on 7 June 2012 at $625,143.
It was titled Carmageddon: Funsize and initially had a positive reception; however, the game eventually became free-to-play, and introduced ads along with bugs.