[citation needed] The series consists of two novels: New Millennium Entertainment (NME) was selected to write the Starshield roleplaying game.
The game included contribution from Alex Jurkat and Bernard Trombley at NME, though the unfinished draft was still revisions away from being publish-worthy.
Beta testing and development sessions for the game included Kenneth Eitelman, Ed Healy, Frank Torkel, and Matthew Willemain, all of whom were participants of the Starshield project.
The EPG was meant to be a web-based game in which players could populate a region of the universe with a player-created race and underlying physical laws.
Nearly all of the official canon produced outside the Starshield novels were approved and managed by these so-called "Sifters", who were selected by Tracy Hickman after a short application process.
[1] Pat Garaelb of Golden Hydra Industries pitched the idea of a BBS door game to Tracy Hickman, maintaining the close-ended gameplay Twin Forces proposed earlier.
With Tracy Hickman's blessing, the Immersive Entertainment Group (ImEG) was formed, marking the first time an entity with appropriate background and understanding of the project was ready to tackle Starshield's future.
In December 2022, Elon Musk's company SpaceX announced a program also called Starshield that would fund colonization of Mars by building custom military satellites.