Still Life 2

Still Life 2 is a 2009 adventure game developed by French company Gameco Studios and published by MC2 France under their Microïds label.

[2] The East Coast Killer allowed Hernandez to call McPherson with clues to the location of the house to trap and kill her, a plan he formed with an ex-marine and former FBI agent Hawker who had been dismissed when McPherson refused to back his claim that killing an innocent person had been justified at the time.

Despite being successfully ambushed, McPherson managed to turn the tables and saved herself and Hernandez, but not before nearly a dozen police officers and a rookie FBI agent were killed.

Through a series of flashbacks, it was revealed that the Chicago Killer was Richard Valdez, Victoria's boyfriend from the previous game, who turned out to be the grandson of the man Gus was following through Prague.

[2] The official game series website opened on 19 September, on the same day the release was pushed back from November 2008 to the first quarter of 2009.

On December 8, Microïds and GameCo launched a machinima contest, where fans created their own trailer for Still Life 2, using exclusive supplied material.

IGN's Neilie Johnson praised the game, saying that, "Still Life 2 while remaining true to the spirit of the franchise, offering some interesting gameplay and wrapping the story up nicely, still fails to improve significantly on the previous title."

GameSpot's Brett Todd concluded that "devotees of old-fashioned adventures, such as the ones Sierra used to make, should find something to enjoy in this detective story."

[18] Alex Lucard from Diehard GameFAN finds the gameplay to be "worthless" with "poor" replayability, concluding that Still Life 2 is a "below average game.

McPherson walking around the room in which the killer locks Hernandez