Super Don Quix-ote

In it, the player controls the knight Don as he attempts to rescue a princess from an evil witch named Leona.

The closest parallel to the original tale is a scene in which Don fights a giant at a windmill, but the rest of the game pits him against a mummy, a dragon, skeletons, demons, giant snakes, flying electric jellyfish, an animated totem pole, Leona's daughter, and other scenarios with no relation to the original story.

[3][4] Another laserdisc game from Universal following a similar flashing quick-time event format was Captain Zapp, which had a motorbike vehicular combat theme.

[5] In Japan, Game Machine listed Super Don Quix-ote on their December 15, 1984 issue as being the most-successful upright arcade unit of the month.

[2] Mike Roberts gave it a highly positive review in the April 1985 issue of Computer Gamer magazine, calling it the "latest masterpiece" laserdisc game and stating that it improves on Dragon's Lair and Space Ace in terms of the graphics and playability, with the flashing hints making the gameplay clearer and less confusing than earlier laserdisc games.