High school student Sam Collins, the head of a band known as Team Samurai, is zapped during a recording session by a power surge and disappears, only to return seconds later with a strange device attached to his wrist which, at the time, is unremovable.
Later after his friends, Amp, Sydney, and Tanker, leave, one of his video game programs, dubbed Servo, is subject to a power surge and zaps Sam again just after he has remarked "Cool battle armor!"
Meanwhile, Malcolm Frink, another student from Sam's school, is designing monsters on his home computer when Kilokahn, an escaped military artificial-intelligence program that was presumed destroyed in the power surge, visits him via his computer screen and strikes a Faustian deal with him, transforming his digital monster into a Mega-Virus.
[1] The series was made to capitalize on the upsurge in popularity of imported Japanese monster-robot shows which could be adapted with new, regionalized live-action footage.
The series' development mirrored the creative construct established earlier with the Teenage Mutant Ninja Turtles.
DIC, Pangea, and Playmates' marketing group created an ensemble of character names, traits and profiles, which were spun into a series offering.
Under a product placement deal, Compaq computers were prominently featured in the series and were used to generate the show's computer-generated graphics.
On October 1 in that year, Mill Creek released the second DVD volume which features the remaining 25 episodes.