Surreal Software

After a significant layoff in January 2011, the remaining employees were integrated into WBG's Kirkland offices, along with developers Monolith and Snowblind.

[2] Surreal Software was founded in 1995 as an independent video game development studio by Stuart Denman, Mike Nichols, Alan Patmore and Nick Radovich.

In March 2004, Surreal Software released The Suffering,[6] an original concept action-packed horror game set in a secluded island prison, with monster designs by Stan Winston.

Gamers and critics alike enjoyed this bold new contribution to the horror genre and in 2005, The Suffering: Ties That Bind followed.

[8] In 2006, the Surreal Software staff moved from Fremont to their new waterfront studio on Elliott Avenue next to the Olympic Sculpture Park.