Tales of Mobile

It plays like a typical role-playing video game, with the player advancing the plot by fulfilling a number of tasks given by non-playable characters and defeating several monsters along the way.

The game uses the familiar Linear Motion Battle System (LMBS) that is featured in several other games in the series, which involves the characters moving horizontally across the battlefield, striking enemies only when they are close enough, with all the action happening in real-time.

The story follows the adventures of a young girl named Mika, who, along with her companions Yuteki, Evelyn, Sauber, RuRu and Berger must travel the world in order to stop a rising evil from engulfing the land while slowly unraveling Mika's past.

Tales of Commons (テイルズオブコモンズ, Teiruzu Obu Komonzu) is a role-playing game that takes place in the world of Yupitel, and stars main characters Alvin and Sefina, along with their party members, Seiun and You.

Tales of Commons's characteristic genre name is RPG to Walk Alongside a Changing World and Trusting Thoughts (変わりゆく世界 信じる想い 共に歩んでゆくRPG, Kawari yuku sekai shinjiru omoi tomo ni ayunde yuku RPG).

[1][2] During a perfectly ordinary journey, something very strange happened to a young man named Alvin, who was headed through a rainforest on the way to the hometown of his late mother.

He struggles on to the decayed ruins of a temple, and there he meets a young lady named Sefina, who is praying for something.

The main characters of the game are 16-year-old Seltz Vakstrum and Vila Czarheit, and they are accompanied by Blitz Vinte, Kalulu von Atmigar, Gamut, and Ray Sonne.

CORN HEAD called Ienaiyo (Japanese for "I won't tell") accompanies the game.

While featuring characters from other games and a unique story, it is set in the world of Radiant Mythology.

Craymel Lab is a puzzle game that consists of the player moving falling blocks of different colors and shapes into an arrangement and making them disappear, similar in many ways to Tetris.

Whichever character the player chooses determines what dialogue they will present as they play through the game's increasingly more difficult levels.

In each round, Arche can score more points by not only defeating a large number of monsters, but also by collecting several items that appear on the screen for a short amount of time.

Nearly identical to the minigame featured in Tales of Eternia, Whis Battle puts the player against other characters from that title in a card game.