Tapering (mathematics)

In mathematics, physics, and theoretical computer graphics, tapering is a kind of shape deformation.

[1][2] Just as an affine transformation, such as scaling or shearing, is a first-order model of shape deformation, tapering is a higher order deformation just as twisting and bending.

The resultant deformations can be linear or nonlinear.

As another example, if the parametric equation of a cube were given by ƒ(t) = (x(t), y(t), z(t)), a nonlinear taper could be applied so that the cube's volume slowly decreases (or tapers) as the function moves in the positive z direction.

For the given cube, an example of a nonlinear taper along z would be if, for instance, the function T(z) = 1/(a + bt) were applied to the cube's equation such that ƒ(t) = (T(z)x(t), T(z)y(t), T(z)z(t)), for some real constants a and b.