The Eternal Dagger

The Eternal Dagger is a top-down role-playing video game published by Strategic Simulations in 1987.

[1] Computer Gaming World's Scorpia in 1987 described the gameplay as very similar to that of its predecessor, with a few changed spells and in-battle options.

Scorpia also criticized the new fatigue, which decreases weapon skill as party members go without rest, for lengthening travel time and slowing down the game.

[3] In his column for ANALOG Computing, Steve Panak criticized the game's "overly complex and poorly designed setup procedure and difficult-to-use command structure", but stated that the time needed to finish the game and its predecessor "is 50 hours well spent indeed".

[4] The game was reviewed in 1988 in Dragon #129 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.