Also, we have optimised trade-off between compression level and decompression speed 24 bit CIN Movie was [sic] used in Faust.
A quiz on The Legend of the Prophet and the Assassin was included on the game's main page, with the winner receiving a copy of Paulo Coelho's latest book.
[6] This was because a competition was conducted for the release of The Secrets of Alamût which ended on 25 April 2001; the prizes were two trips to Egypt, 15 Timberland jackets, and a 150 copies of the game.
The Secrets of Alamût is a continuation of this story The game is a first-person point-and-click adventure that follows the gaming conventions of titles such as Myst, in which the player must traverse a series of static clickable screens to move around, and manipulate a series of carriable items to solve puzzles and progress.
In 2000, Adventurearchiv reviewer Annemarie said that the abrupt ending and difficult "star" puzzle tarnished her complete enjoyment of the game.
[18] Knight Ridder/Tribune Business News writer Phil LaRose gave the game a scathing review, commenting on its "relatively primitive technology", "simplistic gameplay", and "decided incoherence".
[20] In 2008, Avsn-nikki of Adventurespiele thought that the graphics were impressive for the time period, but didn't stand up to contemporary standards.
[21] In a four-page review in the Polish site Gry Online, among other comments Boleslaw Wojtowicz praised the Arabic inspired musical soundscape.
[30] Universal Hint System's Jeanne Muse thought that the fact you have to uninstall Legend to play Secrets despite them being two parts of the same story reduced the game's replayability.
[36][37] 4Players.de wrote that the game should appeal to puzzle enthusiasts, although felt that those who are a fan of superlative graphics should wait for Myst III: Exile.