The World Is Not Enough is a first-person shooter video game developed by Black Ops Entertainment and based on the 1999 James Bond film of the same name.
[5] Producer Joel Wade explained that the first-person perspective would help immerse the player deeper into the game and make the gameplay experience more intense.
[7] A multiplayer mode was originally planned, but the idea was ultimately abandoned because developers felt it would take away valuable production time and therefore reduce the quality of the main game.
[3][23] Douglass C. Perry of IGN described The World Is Not Enough as "a short, rudimentary shooter with nothing more than a few good gadgets and a great license backing it up",[3] while Samuel Bass of Daily Radar stated that the game "succeeds reasonably well" as "a shallow movie-licensed action experience.
"[24] Shane Satterfield of GameSpot concluded that the game "is not GoldenEye for the PlayStation, but if you're tired of playing through Medal of Honor or Metal Gear Solid, it provides temporary relief for your stealth shooting addiction.
"[19] Writing for GameRevolution, Shawn Sparks highlighted positively the graphics for their clean textures and character details despite the PlayStation hardware limitations.
[15] IGN criticized the game's "absolutely horrible" character animations and overuse of the James Bond theme song,[3] while Michael Lafferty of GameZone praised its smooth gameplay, vocal characterizations, and interactive environments.
"[24] NextGen's Bass criticized the simplistic enemy behaviors because they make long levels repetitive and dull,[21] and GameSpot noted the game's poor replay value due to the lack of a multiplayer mode, saying that The World Is Not Enough can be completed in less than a day.