Transformed social interaction

For example, in a collaborative virtual environment (CVE), a presenter can program their digital avatar to maintain eye contact with every person in the audience at the same time.

[7] A virtual environment can provide information to a person that would be considered super-human powers in real life.

For example, virtual classrooms could enable teachers to monitor students' understanding by tracking their eye gaze patterns and other gestures.

[8] Or it could alert teachers when they have not maintained eye contact with certain students in the virtual classroom for a long period of time.

And because a digital environment can store information, students could also "rewind" to hear part of the material again.

An example of digital morphing of faces. In the top row, 40% of Bush's facial features are morphed into another man's face. In the bottom row, 40% of Kerry's facial features are morphed into a woman's face.
Teachers in virtual classrooms could gain "super-powers". For example, visual cues could help them spread their gaze among all students equally. Students who have not received gaze attention from the teacher could start to literally fade away to alert the teacher.