Trial and error

Trial and error is a fundamental method of problem-solving[1] characterized by repeated, varied attempts which are continued until success,[2] or until the practicer stops trying.

An example is a skillful way in which his terrier Tony opened the garden gate, easily misunderstood as an insightful act by someone seeing the final behavior.

Lloyd Morgan, however, had watched and recorded the series of approximations by which the dog had gradually learned the response, and could demonstrate that no insight was required to explain it.

Edward Lee Thorndike was the initiator of the theory of trial and error learning based on the findings he showed how to manage a trial-and-error experiment in the laboratory.

Thorndike's key observation was that learning was promoted by positive results, which was later refined and extended by B. F. Skinner's operant conditioning.

[citation needed] The trial and error approach is used most successfully with simple problems and in games, and it is often the last resort when no apparent rule applies.

This does not mean that the approach is inherently careless, for an individual can be methodical in manipulating the variables in an attempt to sort through possibilities that could result in success.

The trial-and-error approach has been studied from its natural computational point of view [5] Ashby (1960, section 11/5) offers three simple strategies for dealing with the same basic exercise-problem, which have very different efficiencies.

Ashby's book develops this "meta-level" idea, and extends it into a whole recursive sequence of levels, successively above each other in a systematic hierarchy.

Sports teams also make use of trial and error to qualify for and/or progress through the playoffs and win the championship, attempting different strategies, plays, lineups and formations in hopes of defeating each and every opponent along the way to victory.

Also compare genetic algorithms, simulated annealing and reinforcement learning – all varieties for search which apply the basic idea of trial and error.