Using the falling block puzzle format, Trip'd presents the player with triads of colored, tile-shaped eggs that gradually descend the screen to stack up on the bottom.
Trip'd is a falling block puzzle game where triads of colored, tile-shaped eggs gradually descend the screen to stack up on the bottom.
[6] The single-player option in Trip'd acts as a practice or survival mode and features a score that increases when eggs and Deow'Nz are eliminated.
[6] A fourth mode called "Trip'Dance" allows the player to create music with each of the gamepad's buttons corresponding to a different instrument and psychedelic visual displayed on-screen.
[6] The game's original incarnation Uchū Seibutsu Flopon-kun was developed by Japanese studio Warp and directed by its president Kenji Eno.
This poked fun at stereotypical Western views of Japan like depicting the location of Warp's office with images of Mount Fuji, a Shinto shrine, and a bullet train, as well as introducing its designers as the children of people like geisha, samurai, sumo wrestlers, and ninjas.
[9][11][12] This rendition was also a part of Short Warp, a minigame compilation of parodies of the developer's previous works that would serve as their final 3DO title on January 15, 1996.
The magazine's Gabe Soria summarized, "If people like us, who see enough video games to make us blind, can be so impressed, it stands to reason something cool must be going on.
"[6] Martin Gaksch of the German publication MAN!AC labeled Trip'd as a competent blend of Tetris and Columns and felt it offered solid computer opponents.
[15] GameFan reporter Dan Granett echoed this, claiming that it took a great deal of physical energy to perform quick reactions using the stock 3DO gamepad and that it was a solitary blemish to a "would-be flawless puzzler.
"[15][17] Wynne complimented the sound effects but described the inclusion of grotesque visual elements in the North American version of the game "a disaster".