These can include slot machines, lounge acts, and restaurants, and can increase the player's fame points and/or their income.
This cannot be achieved solely through the victory point cards to be auctioned off, and a good supply of money from the casino, restaurant and hotel operations is required.
[3] Vegas Showdown was designed by Henry Stern and published by Avalon Hill in 2005 with artwork by David Hudnut, Scott Okumura, and Peter Whitley.
[4] Writing for the German games website Westpark Gamers, Wolfgang Sofic didn't like the thin paper used for tokens and the casino mat, noting, "the playing figures are somewhat fiddly to handle.
"[5] Writing for the German review site H@ll 9000, Karen Nos noted, "Vegas Showdown draw its gaming appeal, which was perceived as high in all test rounds, from the diverse aspects of the strategy."