Video games in Germany

By 2002, German games were heavily tilted toward construction and management simulations, according Der Spiegel's Frank Patalong.

The German Government, as a part of the Gamescom fair, has introduced an investment programme aimed towards the countrywide online games industry, with a purpose to offer assistance of as much as 50% of the cost of development.

First-person shooters have also been traditionally quite popular in recent years, and there has been considerable debate about and censorship of the violent content of many such games.

All games that are released to the public are required to carry a certificate given by the USK (Unterhaltungssoftware Selbstkontrolle – Voluntary Monitoring Organisation of Entertainment Software).

As prosecutors are inconsistent on whether reviews are a form of promotion this creates a chilling effect on games journalism for the affected titles.

The strict requirements for age checks frequently lead to a game being taken off the market entirely, or only being made available in a cut version even for adults, due to economic considerations by developers/publishers.

Independently, courts may also issue confiscation orders against games deemed to be especially egregious, resulting in an outright ban.

The Gamescom in Cologne is the world's largest gaming event, with 370,000 visitors and 1,037 exhibitors from 56 countries attending the event in 2018. [ 1 ]