[1] Work is usually perceived as an external obligation and play as an internal compulsion.
[3] Nowadays, play is increasingly integrated into human labor activities.
[6] According to Mihaly Csikszentmihalyi, a broad understanding of what constitutes a game can include work.
[7] In addition, the factors for achieving a flow state desirable for labor activity are obvious characteristic of a game situation.
[8] A 2019 study showed that those who view the content creation as work had the highest levels of activity and income.